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Monday, 25 December 2017

CHAPTER 15

Chapter 15 – Outsourcing in the 21st Century

OUTSOURCING PROJECTS

Ø Insourcing (in-house-development) – A common approach using the professional expertise within an organization to develop and maintain the organization’s information technology systems
Ø Outsourcing – An arrangement by which one organization provides a service or services for another organization that chooses not to perform them in-house

 


Ø Onshore outsourcing – engaging another company within the same country for services

Ø Near shore outsourcing – contracting an outsourcing arrangement with a company in a nearby country

Ø Offshore outsourcing – using organizations from developing countries to write code and develop systems

Ø Big selling point for offshore outsourcing “inexpensive good work”

 


Ø Factors driving outsourcing growth include;
ü Core competencies
ü Financial savings
ü Rapid growth
ü Industry changes
ü The Internet
ü Globalization

Ø According to PricewaterhouseCoopers “Businesses that outsource are growing faster, larger and more profitable than those that do not”

Ø Most organizations outsource their noncore business functions, such as payroll and IT

 


OUTSOURCING BENEFITS

Outsourcing benefits include;
ü Increased quality and efficiency
ü Reduced operating expenses
ü Outsourcing non-core processes
ü Reduced exposure to risk
ü Economies of scale, expertise and best practices
ü Access to advanced technologies
ü Increased flexibility
ü Avoid costly outlay of capital funds
ü Reduced headcount and associated overhead expense
ü Reduced time to market for products or services

OUTSOURCING CHALLENGES

Outsourcing challenges include;

Ø Contract length
· Difficulties in getting out of a contract
· Problems in foreseeing future needs
· Problems in reforming an internal IT department after the contract is finished

Ø Competitive edge
Ø Confidentiality
Ø Scope definition



CHAPTER 14

Chapter 14 - Creating Collaborative Partnerships

COLLABORATION


Ø   Teams, Partnerships, and Alliances

Ø Organizations create and use teams, partnerships, and alliances to:

ü Undertake new initiatives
ü Address both minor and major problems
ü Capitalize on significant opportunities
ü Organizations create teams, partnerships, and alliances both internally with employees and externally with other organizations



Collaboration Systems

Ø   Collaboration system – supports the work of teams by facilitating the sharing and flow of information

Ø   Organizations form alliances and partnerships with other organizations based on their core competency
           ·   Core competency – an organization’s key strength, a business function that it does better than any of
its competitors
           ·   Core competency strategy – organization chooses to focus specifically on its core competency and forms partnerships with other organizations to handle nonstrategic business processes

Ø   Information technology can make a business partnership easier to establish and manage
           ·   Information partnership – occurs when two or more organizations cooperate by integrating their IT systems, thereby providing customers with the best of what each can offer
           ·   The Internet has dramatically increased the ease and availability for IT-enabled organizational alliances and partnerships


COLLABORATION SYSTEM

Ø   Collaboration solves specific business tasks such as telecommuting, online meetings, deploying applications, and remote project and sales management

Ø   Collaboration system –  an IT-based set of tools that supports the work of teams by facilitating the sharing and flow of information

Ø   Two categories of collaboration
             ·   Unstructured collaboration (information collaboration) - includes document exchange, shared whiteboards, discussion forums, and e-mail
             ·   Structured collaboration (process collaboration) - involves shared participation in business processes such as workflow in which knowledge is hardcoded as rules

Ø   Collaborative business functions

 

Ø   Collaboration systems include:
           ·   Knowledge management systems
           ·   Content management systems
           ·   Workflow management systems
           ·   Groupware systems

KNOWLEDEGE MANAGEMENT SYSTEM

Ø   Knowledge management (KM) – involves capturing, classifying, evaluating, retrieving, and sharing information assets in a way that provides context for effective decisions and actions

Ø   Knowledge management system – supports the capturing and use of an organization’s “know-how”

Ø   Intellectual and knowledge-based assets fall into two categories
          ·     Explicit knowledge – consists of anything that can be documented, archived, and codified, often with the help of IT
          ·     Tacit knowledge - knowledge contained in people’s heads

Ø   The following are two best practices for transferring or recreating tacit knowledge
          ·    Shadowing – less experienced staff observe more experienced staff to learn how their more experienced counterparts approach their work
          ·    Joint problem solving – a novice and expert work together on a project

Ø   Reasons why organizations launch knowledge management programs

 

Ø   Knowledge management systems include:
          ·   Knowledge repositories (databases)
          ·   Expertise tools
          ·   E-learning applications
          ·   Discussion and chat technologies
          ·   Search and data mining tools

Ø   KM and Social Networking - Finding out how information flows through an organization
          ·    Social networking analysis (SNA) – a process of mapping a group’s contacts (whether personal or professional) to identify who knows whom and who works with whom
          ·    SNA provides a clear picture of how employees and divisions work together and can help identify key experts


CONTENT MANAGEMENT

Ø   Content management system (CMS) – provides tools to manage the creation, storage, editing, and publication of information in a collaborative environment

Ø   CMS marketplace includes:
·         Document management system (DMS)
·         Digital asset management system (DAM)
·         Web content management system (WCM)

Ø Document management system (DMS)
-  Supports the electronic capturing, storage, distribution, archival,  and accessing of documents


Ø Digital asset management system (DAM)
-  Similar to DMS, generally works with binary rather than text files, such as multimedia files types.


Ø Web content management system (WCM)
-  Adds an additional layer to document and digital asset management that enables publishing content both to intranets and to public Web sites



Ø   Content management system vendor overview



WORKING WIKIS

Ø   Wikis - Web-based tools that make it easy for users to add, remove, and change online content
Ø   Business wikis - collaborative Web pages that allow users to edit documents, share ideas, or monitor the status of a project

WORKFLOW MANAGEMENT SYSTEM

Ø   Work activities can be performed in series or in parallel that involves people and automated computer systems
Ø   Workflow – defines all the steps or business rules, from beginning to end, required for a business process
Ø   Workflow management system – facilitates the automation and management of business processes and controls the movement of work through the business process
Ø   Messaging-based workflow system – sends work assignments through an e-mail system
Ø   Database-based workflow system – stores documents in a central location and automatically asks the team members to access the document when it is their turn to edit the document


GROUPWARE SYSTEM

Ø Groupware – software that supports team interaction and dynamics including calendaring, scheduling, and videoconferencing


Ø Groupware technologies


Ø Groupware system advantage



Ø Groupware falls into two categories:
1.       Users of the groupware are working together at the same time or different times (time difference)
2.       Users are working together in the same place or in different places (physical location difference)


VIDEOCONFERENCING

Ø   Videoconference - a set of interactive telecommunication technologies that allow two or more locations to interact via two-way video and audio transmissions simultaneously.

Image result for video conferencing examples

WEB CONFERENCING

Ø   Web conferencing - blends audio, video, and document-sharing technologies to create virtual meeting rooms where people “gather” at a password-protected Web site.

Image result for web conferencing examples


INSTANT MESSAGING

Ø   E-mail is the dominant form of collaboration application, but real-time collaboration tools like instant messaging are creating a new communication dynamic
Ø   Instant messaging - type of communications service that enables someone to create a kind of private chat room with another individual to communicate in real-time over the Internet

Ø   Instant messaging application
Image result for instant messaging] examples